import 'package:flutter/material.dart'; /// ZenTap color scheme based on fSociety.hu branding class ZenColors { // Brand Colors static const Color black = Color(0xFF000000); static const Color white = Color(0xFFFFFFFF); static const Color red = Color(0xFFFF0000); static const Color gray = Color(0xFF808080); static const Color navyBlue = Color(0xFF000080); // Game-Specific Colors static const Color defaultLink = Color(0xFF646CFF); static const Color hoverLink = Color(0xFF535BF2); static const Color lightModeHover = Color(0xFF747BFF); // Button Colors static const Color buttonBackground = Color(0xFF0BC2F9); static const Color buttonFocus = Color(0xFF646CFF); // Backgrounds static const Color appBackground = black; static const Color gameBoardBorder = gray; static const Color uiElements = gray; // Text Colors static const Color primaryText = white; static const Color secondaryText = Color(0xDEFFFFFF); // white with 87% opacity static const Color mutedText = gray; // Interactive Elements static const Color links = navyBlue; static const Color linkHover = red; static const Color selectedMenuItem = white; static const Color buttonText = white; // Game Elements static const Color bubbleDefault = defaultLink; static const Color bubblePopEffect = red; static const Color scoreText = white; static const Color timerText = secondaryText; // Opacity Values static const double primaryOpacity = 0.87; static const double ghostOpacity = 0.3; static const double controlOpacity = 0.627; // A0 in hex static const double inactiveOpacity = 0.25; // 40 in hex static const double borderOpacity = 0.98; // fa in hex }