SCHEME_COLORS.md for branding and UI colorsGoal: Set up the project, environment, and dependencies
.gitignore and push initial commit to Git serverSCHEME_COLORS.md/assets, /audio, /images, /game, /ui, /utilspubspec.yaml:
flameflutter_bloc or provider (using flutter_bloc)audioplayers or just_audio (using just_audio)flutter_vibrate (using vibration)Goal: Build the main game loop and structure
ZenTapGame class extending FlameGameSCHEME_COLORS.md for UI and backgroundGoal: Implement the first interactive game mode
Goal: Enhance user experience and interface
Goal: Create a no-score, purely aesthetic interaction mode
Goal: Add non-intrusive monetization and user customization
Goal: Stabilize the app and prepare for release
Goal: Prepare store listing and deployment pipeline
SCHEME_COLORS.md consistently for all UI and theme decisions