ZenTap - New Features
Recently Added Features
🎯 Bubble Collision Detection
- Physics-based Movement: Bubbles now move with realistic physics including velocity, friction, and collision response
- Collision Detection: When bubbles collide with each other, they bounce off and change direction naturally
- Visual Feedback: Smooth collision animations that make bubble interactions feel more dynamic and satisfying
📱 Device Tilt Detection
- Accelerometer Integration: Uses the device's built-in sensors to detect when the phone is tilted
- Responsive Movement: When you tilt your device left or right, bubbles will gently drift in the opposite direction
- Smooth Experience: Tilt detection is filtered to prevent jittery movement and provide a calm, relaxing experience
How It Works
Collision System
- Each bubble has a circular collision hitbox that matches its visual size
- When two bubbles overlap, the collision system calculates the collision direction
- Bubbles push away from each other with realistic physics
- Collision damping prevents bubbles from bouncing indefinitely
Tilt Detection
- The accelerometer monitors device orientation changes
- Tilt angles are filtered and normalized to provide smooth input
- Only significant tilts (> 5 degrees) trigger bubble movement
- Bubbles receive gentle forces opposite to the tilt direction for intuitive feel
Technical Implementation
Dependencies Added
sensors_plus: ^6.1.1 - For accelerometer/gyroscope access
Key Components
TiltDetector - Service class that manages accelerometer data and provides clean tilt callbacks
Bubble class enhanced with:
CollisionCallbacks mixin for collision detection
- Physics properties (velocity, friction, collision damping)
applyTiltForce() method for responding to device tilt
Performance Optimizations
- Low-pass filtering on accelerometer data to reduce noise
- Efficient collision detection using Flame's built-in collision system
- Velocity clamping to prevent excessive speeds
- Periodic cleanup of physics calculations
User Experience
Play Mode & Zen Mode
Both game modes now feature:
- More dynamic bubble movement due to physics system
- Responsive bubble interactions when they collide
- Subtle tilt-based movement for enhanced relaxation
Accessibility
- Tilt sensitivity is tuned for comfortable use
- Works in both portrait and landscape orientations
- Tilt detection automatically pauses when game is paused
Future Enhancements
Potential additions could include:
- Adjustable tilt sensitivity in settings
- Different collision sound effects
- Particle effects on bubble collisions
- Multi-touch gesture support for enhanced bubble spawning