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- #ifndef SERVER_CONFIG_H
- #define SERVER_CONFIG_H
- #include <string>
- // Server configuration structure
- struct ServerConfig {
- // Server settings
- std::string host = "0.0.0.0";
- int port = 8080;
- int maxConcurrentGenerations = 1;
- bool verbose = false;
- // Required directory parameter
- std::string modelsDir = ""; // Base models directory (required, must be set via --models-dir)
- // Model type directory parameters
- // All default to standard folder names under modelsDir if not explicitly set
- std::string checkpoints = ""; // Checkpoints directory (default: checkpoints)
- std::string controlnetDir = ""; // ControlNet directory (default: controlnet)
- std::string embeddingsDir = ""; // Embeddings directory (default: embeddings)
- std::string esrganDir = ""; // ESRGAN directory (default: ESRGAN)
- std::string loraDir = ""; // LoRA directory (default: loras)
- std::string taesdDir = ""; // TAESD directory (default: TAESD)
- std::string vaeDir = ""; // VAE directory (default: vae)
- // Queue and output directories
- std::string queueDir = "./queue"; // Directory to store queue job files
- std::string outputDir = "./output"; // Directory to store generated images/videos
- // UI directory (optional - for serving static web UI)
- std::string uiDir = ""; // Directory containing static web UI files
- // Legacy mode flag (always false now - kept for backward compatibility)
- bool legacyMode = false;
- // Logging options
- bool enableFileLogging = false;
- std::string logFilePath = "/var/log/stable-diffusion-rest/server.log";
- };
- #endif // SERVER_CONFIG_H
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